Stream stands for: Science, technology, religion, engineering, arts, and mathematics
The common misconception is that the acronym "STREAM" Involves stand-alone subjects of the acronym or hands-on art/science experiments. Stream is a cross-curricular multifaceted subject that uses science [and computer science], and engineering content [and design process], using innovative technology, mathematical reasoning, artistic representation, and religious integration, through project-based learning opportunities.
Authentic STREAM projects allow and celebrate student design failure and encourage a growth-mindset. STREAM environments should allow for student creative choice in the production of student outcomes. The space should be rich in discussion, DIVERSITY, communication, problem solving, modeling, and fair testing.
Teachers should reinforce the Engineering Design process to encourage an authentic autonomous thought process in students.
Engineering Design Process Project outline Paper